Each episode being just as silly, and if not even sillier than the other. With animes like this one, filler is what pretty much drives it, and I love every single minute of it. However, I myself don't consider this to be a bad thing at all. The story itself is memorable, but unoriginal and consisting mostly of filler to build character. Inbetween their "goal" to reach fame, they have a few concerts and a lot of fun. We also got 3 other characters that will be focused on: Ritsu (drummer), Mio (bass), Tsumugi (keyboard), followed by another one half-way through the first season, namely Azusa (guitar). This changes however when she decides to join the Light Music Club, where she now has to learn and play guitar. doesn't really have any real life issues other than school. In a way, she probably reflects a majority of people I know, including myself, except for the fact she It's difficult to explain without using the words "carefree" and "lazy". "K-On!" follows the story of Hirasawa Yui, a girl who lives a life similar to your average person on the net, except for the internet part. And I mean this in the most positive way possible. And as I'm a 19-year old guy, it's kind of an unexpected thing, even for me. Super Rub 'a' Dub is not going to blow your mind or necessarily make you into a big fan of SIXASIS games (I'm planning on playing L*A*I*R soon.) but taken on its own small, downloadable game merits it's totally fine.I'm just going to say this straight away: These kind of animes bring out the silly little girl in me. The game looks pretty good! It's only rendering a handful of small models at a time, but the water is beautiful. What's more, this is one of a paltry handful of games for the PS3 with full 1080p support. But I was honestly surprised at how much I was enjoying myself as I retried levels to trim seconds and find more optimal pathing, coaxing some truly sweet moves out of this strange little motion controller. The last tier of levels does up the challenge, and it was here that that gently tilting a Dualshock controller around as a means of control started to really grind on me. I managed to get through the first two sets of twenty levels in the game in a little under an hour, collecting a few gold medal times along the way. This sort of precision is basically the outside edge of what the SIXAXIS could do. Thus, tension comes from chaining as many as three dozen ducklings along while avoiding leading them over the edge of maps or into the mouths of toy sharks. Your score is a function of time to complete a level, number of living ducks out of the total number in the level, and the maximum number of ducks you extricated in one run. About half of the game's 60 levels have toy sharks in the water as well, who will home onto you and your little ducklings (complete with Metal Gear Solid vamp sound effect) and eat the little ones. You reorient a small bath tub themed map such that a rubber duck is cast about to collect smaller ducks, in order to guide them to a small exit portal somewhere on the map. The game is sort of a top down Flicky by way of Super Monkey Ball. Here's the rub (aha!) though: it's totally playable. And of course, there's the SIXASIS integration. It predates the advent of trophies on Sony platforms, so in this day and age you're playing for token glory on basically dead monthly leaderboards. It's a PSN exclusive from the murky early years of the PlayStation 3. It sure does have a lot of demerits when you look at the back of the proverbial box. This game apparently developed a decent meme following over the years for being a real piece of shit.
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